04-10-2012, 04:26 PM
Re: Massive Track Pack Planned for Our League
Brian see if you can export that model to a file that 3dMax will import again you will need to google Blender export to max then I can see if I can just import your item think that would be quickest way but it will also help if you model it on track to get a feel of prospective
Try To Export It to One Of these in to one of these formats
![[Image: maxformat-12.jpg]](http://i332.photobucket.com/albums/m345/28cdm/SR4L/maxformat-12.jpg)
I think OBJ will be the best option
just thought you would all like to know as well I now Have Long Beach 79 In max
Brian see if you can export that model to a file that 3dMax will import again you will need to google Blender export to max then I can see if I can just import your item think that would be quickest way but it will also help if you model it on track to get a feel of prospective
Try To Export It to One Of these in to one of these formats
![[Image: maxformat-12.jpg]](http://i332.photobucket.com/albums/m345/28cdm/SR4L/maxformat-12.jpg)
I think OBJ will be the best option
just thought you would all like to know as well I now Have Long Beach 79 In max
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
![[Image: Banner_CARS_zpsc9728825.png]](http://i332.photobucket.com/albums/m345/28cdm/Signatures%20and%20Banners/Banner_CARS_zpsc9728825.png)
![[Image: Banner_CARS_zpsc9728825.png]](http://i332.photobucket.com/albums/m345/28cdm/Signatures%20and%20Banners/Banner_CARS_zpsc9728825.png)

