01-02-2022, 09:00 PM
RealRoad changes applied!
OK, this is important…
Until now, the server has been configured to reset the track rubber to ‘Naturally Progressing’ each time the (virtual) weekend starts. It *should* then rubber in progressively through Practice, Warmup and Race before resetting again.
It has been noted that a) the track can be too slippy initially and b) during the actual race weekend, it can rubber in so much that ‘hero’ lap times become the norm… None of this is particularly helpful.
As a trial - the server has been reconfigured to run a *static* grip level with the ‘high’ preset. It should not change at any point during the virtual or actual race weekend.
Please let us know how you get on.
OK, this is important…
Until now, the server has been configured to reset the track rubber to ‘Naturally Progressing’ each time the (virtual) weekend starts. It *should* then rubber in progressively through Practice, Warmup and Race before resetting again.
It has been noted that a) the track can be too slippy initially and b) during the actual race weekend, it can rubber in so much that ‘hero’ lap times become the norm… None of this is particularly helpful.
As a trial - the server has been reconfigured to run a *static* grip level with the ‘high’ preset. It should not change at any point during the virtual or actual race weekend.
Please let us know how you get on.


