24-02-2017, 03:56 PM
Well, I did make the version 0.24 and promised to upload today.
I messed 24 up, so its 25 now
But first:
Changelog V0.25
Sound: changed even more to get the “roar” at 5000rpm + some very slight changes
Steering: altered due to revision of the chassis.ini: tested to much, I cant feel if I’m in the right direction now
Viewpoint: neutral setting, should now be a proper cockpit position, changed vof a bit for immersion just as the head vibration
Flex-chassis: fine-tuned already made implementations, added the new pushrod mountings, added fuel movement, calculated proper inertia’s
Edit; redone the whole chassis file. Lifted the car off the geometrical zero-line as all ISI cars are (and conversions never). This is going to take some work to sort it all out; may act/feel a bit different (not to say weird) for now
Car choice: altered the name and info. If you know of a better line to put there, please let me know. Added a picto to see if I could
Tires: back to the (slightly altered) lower grip/”steer by throttle” tires. Should slide just a little less when releasing the throttle though
Edit; please use the soft tires!
Engine: to reduce the exaggerated swapping out with the rear end by lifting, there is now an option that basically lowers the engine braking. Default is stock (“None”). To keep it in the 55 style, it’s called: “Throttle pre-opening” which you can select per 1/8th turn. Because it is not really pre-opening, you won’t get higher revs idle
Mirrors: put in a new bitmap to get higher resolution; virtual mirrors on top of the screen should be okay now (edit; didn’t work. Only in devmode for some reason, will look into it)
Gauges: made the tachometer point correctly (was to low)
To make it short; car acts a bit off now but the main point is grip and over/understeer. (Note the engine and the new setting)
I messed 24 up, so its 25 now

But first:
Changelog V0.25
Sound: changed even more to get the “roar” at 5000rpm + some very slight changes
Steering: altered due to revision of the chassis.ini: tested to much, I cant feel if I’m in the right direction now
Viewpoint: neutral setting, should now be a proper cockpit position, changed vof a bit for immersion just as the head vibration
Flex-chassis: fine-tuned already made implementations, added the new pushrod mountings, added fuel movement, calculated proper inertia’s
Edit; redone the whole chassis file. Lifted the car off the geometrical zero-line as all ISI cars are (and conversions never). This is going to take some work to sort it all out; may act/feel a bit different (not to say weird) for now
Car choice: altered the name and info. If you know of a better line to put there, please let me know. Added a picto to see if I could
Tires: back to the (slightly altered) lower grip/”steer by throttle” tires. Should slide just a little less when releasing the throttle though
Edit; please use the soft tires!
Engine: to reduce the exaggerated swapping out with the rear end by lifting, there is now an option that basically lowers the engine braking. Default is stock (“None”). To keep it in the 55 style, it’s called: “Throttle pre-opening” which you can select per 1/8th turn. Because it is not really pre-opening, you won’t get higher revs idle
Mirrors: put in a new bitmap to get higher resolution; virtual mirrors on top of the screen should be okay now (edit; didn’t work. Only in devmode for some reason, will look into it)
Gauges: made the tachometer point correctly (was to low)
To make it short; car acts a bit off now but the main point is grip and over/understeer. (Note the engine and the new setting)

